AI Insights · Timothy · October 2024
Hasbro Games Performance on Unified Platform in Oceania, Q3 2024
In Q3 2024, Hasbro Games experienced varied performance metrics in Oceania, with notable trends in revenue, downloads, and active users across top apps.
During the third quarter of 2024, Hasbro Games' top applications on a unified platform in Oceania exhibited diverse trends in weekly revenue, downloads, and active users, as reported by Sensor Tower.
MONOPOLY GO! from Scopely, Inc. saw a notable increase in weekly revenue, peaking at around $451K in the week of September 23. Weekly downloads surged to 27.5K in early September, while active users increased from approximately 112K at the start of July to 131.6K in early September, before slightly declining towards the end of the quarter.
Scrabble® GO - New Word Game also by Scopely, Inc. showed relatively stable weekly revenue, with a slight peak at $6.4K in late August. Downloads decreased over the quarter, starting at 3.5K in mid-July and dropping to 2.8K by the end of September. Active users followed a similar trend, decreasing from 14.8K in mid-July to 13.5K by the quarter's end.
World of Peppa Pig: Kids Games from Find Your Fun experienced a steady weekly revenue, with values around $7K throughout the quarter. Downloads remained relatively constant, peaking at 2.7K in late September. The active user base showed growth, starting at 6.1K in early July and increasing to 6.6K by the end of the quarter.
Magic: The Gathering Arena from Wizards of the Coast displayed fluctuations in weekly revenue, reaching a high of $21.4K in late July and again at $20.3K in late September. Downloads remained consistent, with slight increases, peaking at 1.5K in early August. Active users saw a gradual increase, starting at 6.6K and reaching 7.4K by the end of September.
Lastly, Yahtzee® with Buddies Dice, another title from Scopely, Inc., maintained stable weekly revenue, peaking at $37.9K in early July. Downloads showed a downward trend, starting at 1.6K and ending at around 1K by the end of the quarter. The active user count varied slightly, beginning at 8.7K and concluding at 7.7K.
For more detailed insights, visit Sensor Tower's platform.